The video game industry is constantly evolving over the past ten years so there is no clearly defined rules. Regarding copyright, multimedia is typically faced with procedures anarchic, often arranged for the video game companies that find parades to avoid paying royalties. The principle of collective work within it. Often, the sound designer video game is an employee of the company and his employment contract stipulates a transfer of rights of its production to the company: it then retrieves its copyright and therefore it can not touch copyright since no longer Owner his work: identity disappears behalf team Project.
We are open to all projects. But if you not wish remunerate artist, production and rights, not useful contact us.